The last storyline involved rampaging giants wreaking havoc and destruction across the countryside in a bid to rule their kind, and all of the little folk in the process. Yet another whisked the heroes away to another dimension ruled by a dark lord, a vampire rivaling Count Dracula in his evil power, and the heroes had to defeat their undead overlord in order to escape. Subsequent storylines have followed the same basic formulae, although in vastly different and colorful ways one storyline pitted the players against elemental cultists bent on (you guessed it) taking over the world, another trapped the heroes deep beneath the earth in subterranean labyrinths in a quest to not only escape the Underdark, but also save the world in the process (of course). Then the story pitted those heroes against a five-headed dragon god named Tiamat in a bid to save their world from enslavement and darkness.
#TALES FROM THE YAWNING PORTAL LEVEL RANGE SERIES#
The first was the two-book Tyranny of Dragons campaign, or “storyline” as the publisher calls it, taking player characters from lowly first-level nobodies and allowing them build up through a series of interlocked adventurers into the world’s most formidable heroes.
#TALES FROM THE YAWNING PORTAL LEVEL RANGE FULL#
A good adventure is like a delightful story shared among friends it entertains while you are lost inside it, and it sticks with you afterward.Įvery six months for the past three years, Wizards of the Coast (WotC) has published a thick hardcover campaign book containing an over-arching storyline full of locations, quests, monsters and exotic treasures have which provided players and their dungeon master with countless hours of excitement and enjoyment. From Gary Gygax and Dave Arneson to Tom Moldvay and Dave “Zeb” Cook, Frank Mentzer, Lawrence Schick, Tracy Hickman, Bruce Cordell and countless others, they all knew one thing: that while the rules are necessary to provide a common framework for play, it’s the adventures that capture the imagination and draw the player into the story. Dungeons and Dragons has long been the most famous and widely-enjoyed of all fantasy role-playing games (RPGs), and for good reason the various folks who have been behind the brand for the last forty-some-odd years have been putting out quality adventures that capture the imagination and set the standard for RPG campaigns.